The Changelog shows all the updates for Pet Simulator 1. They are in order from latest to oldest.
Dates[]
Release: 4th August 2018
Update 1: 10th August 2018
Update 2: 17th August 2018
Update 3: 27th August 2018
Update 4: 3rd September 2018
Update 5: 17th September 2018
Update 6: 28th September 2018
Update 7: 12th October 2018
Update 8: 19th October 2018
Update 9: 26th October 2018
Update 10: 9th November 2018
Update 11: 17th November 2018
Update 12: 23rd November 2018
Update 13: 15th December 2018
Update 14: 23rd December 2018
Update 15: 2nd February 2019
Update 11 To Update 15[]
Additions:[]
- Pet movement and logic rewrite. It Should look the same (if not smoother) and have major performance gains across the board. Expect mobile and console performance to skyrocket!
1,000 pets running smoothly :D
- Entire new internal directory system, built specifically for organization by taking advantage of the explorer search. Will be used for future projects going forward.
Changes:[]
- Reverted snow and festive theme :(
- Music now plays according to individual areas.
- Moved 'Winter Wonderland' world portal to moon.
- Changed saturation of buildings in starting area.
- Cut down pet parts by over 1/2.
- Removed limited time egg.
- Made Giant Penguin bigger! : )
Fixes:[]
- (Major) Fixed strange bug that caused some users to not have the correct starting stats, giving them a large disadvantage.
- (Major) Fixed Giant Penguin model.
- Fixed dialog buttons being an option for errors.
- Fixed selection worldFX raycast being center mass of pet.
- Fixed boundry collisions on Moon and Winter Wonderland.
- Fixed Premium Shop exit button being centered incorrectly.
- Fixed black matter Giant Penguin face.
- Fixed volume for 3x open being WAY TOO LOUD.
Additions[]
- - ⛄ Winter wonderland!-
- ❄️ 3 new areas!-
- 🥚 4 new eggs!
- 💰 Snow coins!
- 🎒 Free slots and more for VIP!
- SO MUCH MORE!
- ???
Changes[]
- Optimized coin faces.
- Using DistanceFromCharacter instead of magnitude. (large noticeable performance increase)
- Changed bottom raycast for pets. (slight performance increase)
- Distance between player and pet dynamic. (based on pet size)
Additions[]
- It’s winter and everything is covered in snow! Experience winter wonderland as the entire overworld has gotten a festive facelift. Bring a jacket!
- All 5 music tracks have been hit with some Christmas flare. Thanks @BSlickMusic!
- ???
Changes[]
- Reorganized functions, uiFX, and worldFX functions into sub-modules
- Removed limited time egg
- Fixed map collision in certain places
Fixes[]
- (Actually) Fixed numbers going into scientific notation
Additions[]
- New opening animation! It does a much better job showing what you got and looks better.
This will also display the pets you get from the pet cloner gamepass.
- Triple egg gamepass! Get the option to open 3 eggs, all at once!
- 2x Upgrade Points gamepass has been changed to 2x Conversion Pets! When converting to gold, rainbow, or dark matter - you get 2 pets instead of 1! This is currently offsale because we reached the gamepass limit.
- Limited Time Random Dark Matter Egg! Get a random dark matter pet!
Changes[]
- Gold pets required for rainbow changed from 10 to 7!
- Rainbow pets required for dark matter changed from 10 to 5!
- Button and egg information UI is invisible during open animation
- Added more internal functions
- Converted pets now play rare open sound for open animation
- Usernames are now cached in moderator suite
- Message options
- some mittens are here!
Fixes[]
- Fixed dark matter pets also being rainbow
- Fixed pet and egg clipping in open animation
Additions[]
- Dark Matter pets! Dark Matter pets have 3x the stats of rainbow pets! They can be made with 10 duplicate rainbow pets and look SUPER COOL in-game. Not going to ruin it, you’ll have to see for yourself
- LIMITED TIME Random Rainbow Egg! Get any pet - rainbow! Take advantage of it while you have it.
- Multi-delete has arrived for hats! Finally!
- New moderator suite! Yes, this is only for staff. Here’s a cool screenshot though:
- Warning! Moderators can now dish out non-permanent warnings which last ~6 hours. You won’t be able to play until this time is up. Hopefully you won’t have to see this for yourself
- Bans have been CLEARED. Take this as a second chance, don’t ruin it!
Changes[]
- Randomly hatched rainbow pets are better than ones made manually
- Pets required to make rainbow changed from 5 to 10
- Egg hatch animation title includes ‘rainbow’ prefix
- Heavily optimized rainbow pets. FPS boosts for everyone!
- Buffed agonys (only new ones)
- Changed mutli-delete selection image
- Removed ‘fade’ in gridview
Fixes[]
- Fixed duping… again.
- Fixed golden lava dalmatian
- Fixed currency display numbers changing to scientific notation if too big.
- Fixed multi-delete still being active (display) after purging pets
- Fixed bans/unbans not working until victim rejoined. Oops!
Update 6 To Update 10[]
Additions[]
- Tier 18 egg! Get 6 NEW unique pets, including:
- Coin Collection and Agility were removed and replace with Levels.
After the first 30 minutes of playing, upgrades became useless and differentiating between Coin Collection and Agility was pointless and made some pets just outright worthless. How did I fix this? After this update you will notice:
- All your pets have been converted to a ‘level’. This level indicates how strong your pets are.
- You pet ‘level’ will go up everytime you level up, making your pet stronger.
- Your upgrades are gone. Well, actually, upgrades in general are gone.
- Coin pickup speed and rewards should be the same or better.
- As of now, the ‘2x upgrades’ gamepass is useless. It will be turned into another gamepass next update.
- New pet/hat UI design! Much cleaner and simple, takes up less space!
- You can now convert golden pets to rainbow pets!
- You can now convert ANY pet to golden!
- Hatched pets will now have a random level!
- New pet and hat thumbnails! Not only are they sexy, but compressed and resized to dramatically reduce file size and render times. No more waiting for pet images to download
- Halloween is gone, and so are Hallow Coins and the Halloween eggs
- Cheaper moon coin ‘deal’ product! Get a large amount of moon coins for much cheaper.
Changes[]
- Made pet/hat images 2x more vibrant
- Added trading ‘processing’ and ‘trade failed’ messages
- Updated premium pets UI
- Made grid for pet inventory much smaller (more pets on the screen at once)
- Trading pet stats no longer includes hat stats (was misleading)
- New level/XP equation, exponentially more optimized
- ‘Converting’ pets will now prioritize the worst pets to combine and will calculate the average new pet’s stats
- Rainbow and golden pets are no longer considered ‘super rare’ in inventory
- Made pet slot rainbow effect more transparent
- Reorganized internal framework stuff
- Changed ‘fix’ scripts to a lower priority to reduce server resource hogging
- Added pcalls to ‘fix’ scripts so they don’t bug out
- Updated pet wing images
Fixes[]
- Fixed duping once and for all - I hope
- Fixed MASSIVE performance bug where pet calculations would be on a per level basis. Could freeze servers for seconds on some pets.
- Fixed bug where very strong pets would freeze client for few seconds when selecting coins
- Fixed pixel outline on pet/hat slots
- Fixed twitter button anchor position
- Fixed golden demon fire particles
- Fixed turtle ‘base’ being misaligned
- Fixed pet and chest raycasts being too small
- Fixed the spooky ‘invisible camera boundary’ in the 2nd zone
- (Hopefully) Fixed bug where players would have legacy max slots/equipped
Additions
- New dominus egg! Contains 9 NEW unique dominus pets variations! (Visit Tier 17 Egg)
- Shop item information! When near an egg or present you can see the drops and their chance!
- Halloween event is still going strong! Halloween egg prices have been reduced by ~15% - hurry up before they are gone forever!
Changes
- Featured pets stats boosted by 10x and new ones added
- New dominus pet textures
- New C0RE pet particles
- Pet particle optimizations
- Pet particle size/velocity changes
- Restructured separation of framework and game code (helps make my stuff cross compatible with other projects)
- Changed cyborg dragon to cyborg demon
Fixes
- Fixed having correct amount of coins still failing when purchasing shop items
- Fixed inability to pickup coins/chests when passing raycast test
- Mixed major memory leak related to coin crits
- Fixed golden names being in wrong naming scheme
Additions
- Halloween is here!
- New LIMITED TIME hallow coins! You will get these randomly when you pick up coins!
- 2 new LIMITED TIME SEASONAL EGGS!
- 10 new LIMITED TIME pets! (8 new golden pets!)
- Spooky skybox!
- New pet/hat slot UI! It’s simpler and round(er). Let me know what you think!
- New rainbow effect for pet slots
- Updated currency bars to be skinnier and take up less space!
- Added ability to buy moon and hallow coins! (In their respective areas)
Changes
- Updated chat fork to latest version
- Changed ‘Tech Vally’ to ‘Tech Valley’
- Updated featured pets
Fixes
- Fixed hats not appearing when joining a server
- Fixed pets with more than one hat attachment - they should have more than one hat now! (Positions are kinda incorrect right now, will look into it further later)
- Fixed helpful stats being removed permanently after toggling in and out of grid view in pets/hats
- Fixed chat window size being super large on some mobile devices
- Fixed slime height being incorrect
- Performance balances and changes
- Fixed crashing
- Player joined
- Player leave
- Rare pet/hat unboxed
- Super rare pet/hat unboxed
- No more lag spikes every stat change
- No more flicker
- Much easier navigation (especially on Xbox)
- No more “auto scrolling”
Changes
- Changed moon shop
- Changed normal shop
- Updated billboards in spawn area
- optimized pets to be much smoother and use up almost 50% less resources
- Updated format for all scripts
- Updated all deprecated signals and properties
Fixes
- Fixed duping (this was pushed out earlier)
- Fixed trades yielding forever after completion
- Fixed circle dialogs taking too long to popup (especially after teleporting)
- Fixed bans randomly wiping (this was pushed out earlier)
- Fixed being able to teleport to locked areas
- Fixed turtle base being incorrectly positioned
- Fixed bug where GUI states were incorrect causing UIs to get stuck
- Added buffer to save which will prevent 90% of cases where player is kicked due to failed data retrieve
- Cyborg Cat
- Cyborg Dog
- Cyborg Dragon
- Cyborg Dominus
- Cyborg (can be golden)
- Friendly Cyborg
- Computer (can be golden)
- C0RE (can be golden)
- C0RE SH0CK
- RoVer (can be golden)
- Space Ranger (can be golden)
- Red Space Ranger
Changes
- Remapped side buttons
Fixes
- Trading scroll breaking
- Trading players view being displayed incorrectly or missing players
- Random micro-optimizations and tweaks
Update 1 To Update 5[]
Additions
- Rainbow pets! Whenever getting a pet, it has a very low chance to be rainbow! This means it has 5x the normal stats and appears as rainbow in-game and in the inventory. Rainbow pets cannot be upgraded to gold. All pets can be rainbow.
- Rainbow luck gamepass! Greatly increase chances of getting a rainbow pet variation!
- Super lucky gamepass! Get up to 60x the chance (6000%) of getting a rare pet!
- Upgrade all option! Your fingers will benefit greatly.
- (REVERTED) Coins and chests take 3x less time and yield 3x less rewards. This is to keep people from ‘AFKing’ and to speed up gameplay significantly
- Added trading support to Xbox
- Added very rare Ame Damnee and Domortuus pet
- Pet slot UI animations for gold and rainbow pets! They now shine and look cool n’ stuff
- Much more accurate controller UI navigation (You’re welcome Xbox users! )
- Added staff and affiliate chat tag
- Updated featured pets
- Added twitter codes (accessible via. premium shop)
Changes
- Large numbers of pets are handled better to keep servers from crashing (hopefully?)
- Trading and premium shop don’t redraw every frame but instead make smart changes (extremely large optimization)
- Scrolling is now automatically updated based on resolution
- Removed coin collision which should greatly benefit performance
- Equip indication changed from static green background to a green dot
- Particles are greatly reduced on low detail mode which should greatly benefit performance on mobile
- Trading had a few UI changes
- You can now cancel gold tradeups (thanks loleris for pointing this out lol)
- Increased chance of getting dark candy corn pet from 0.5% to 1%
- Increased chance of getting cookie pet from 1% to 4%
- Increased chance of getting yellow gummy from 1% to 8%
- Non-partners can now own partner pet without risking loosing it automatically
Fixes
- Fixed pet speeds being incorrect when first joining the game
- Fixed a lot of pet movement lag and ‘teleporting’. Should look smoother without costing performance.
- Fixed Dark Saturn in-game model being wrong
- Fixed console users not being able to scroll all the way down their inventory
- Fixed pets disappearing when travelling to the moon
- Fixed scrolling length sometimes not being correct on mobile
- Fixed lighting issues with low detail mode
- Fixed overlap issues on upgrade UI
- Fixed climbing out of map and into other zones
Additions
- 9 new Candy pets!
- Candy area!
- Candy egg! (tier 15) go to page tier 15 egg
- LIMITED-TIME Random Egg! Have an even chance to get ANY pet in the game! This can be purchased with Robux in the spawn.
- Added moon coins to leaderboard!
- New gold pets! Old gold pets looked green and dull - these are more isometric and bright!
- Re-developed pet networking code. Should fix 600+ pets crashing servers; you’re welcome infinite pet owners!
- Optimized pets by 200%-300% in stress situations!
- Internal moderation tools! If you get caught hacking, scamming, or being toxic you will get banned permanently (unless you appeal at our Discord)
Changes
- Increased default max pet slots from 25 -> 35 and max pets equipped from 3 -> 4 As promised!
- Lucky gamepass mechanics changed to only affect rare pets chances (will no longer dramatically decrease your odds to get common pets)
- Pet info window avoids clipping out of the screen (You’re welcome mobile users! )
- Pet rename window now has a high z-index priority
- Renamed 0 and 1 pets to ZER0 and 1NE
- Added random position offset when pets follow players
- Changed texture scaling on some pets
Bug Fixes
- Fixed egg hatch soft-lock when player is out of available pet slots
- Fixed 1NE pet golden variation being locked
- Fixed mouse lag caused by stampede of pets
- Fixed texture stretch on watermelon pet
- Fixed alligator pet ‘base’ being referenced incorrectly
- Fixed incorrect egg rotation in hatch animation
- Got rid of forcefields
- Partially patched popular exploit which allowed you to pick up all coins on the map at the same time
- Fixed a load of F9 errors (help us by reporting these in our Discord!)
- Random stability changes and micro optimizations
Additions
- Moon! Explore a completely different environment including an exclusive shop, new coins, and rare chests! This will be expanded on heavily in the future.
- Moon Coins! The moon map uses its own separate currency which is much harder to obtain! Currently you cannot convert regular coins to moon coins but you will be able to in the future once we work out the kinks.
- 2 new Eggs! Tier 13 and Tier 14!
- 20+ new Pets!
- 500 Pet Slots gamepass! Expand your collection by 500 slots. This stacks with the 100 Pet Slots gamepass.
- Cloning gamepass! With this you will get 2 extra clones of the pets you hatch!
- Lucky gamepass! Dramatically increase your chances of getting a rare pet.
- Inventory grid view! See all your pets in a much more compact and mobile friendly interface.
- Rocket can now be used to transfer to the moon and back!
- New featured pets!
- Partner program! Want to be partners with us? Request via. our Discord and get access to a custom chat tag, FREE dominus partner pet, group rank, Discord rank, private chat, and more! To sign up for this you must qualify as either:
– A large YouTuber (30k subs+) – A large Streamer (1k+ followers) – A large Influencer (25k+ followers)
- Map system (culling) allowing us to feed maps from the server to the client without increasing initial loading times or affecting performance.
- Pet elements are now mostly composed of decals instead of Surface UIs. This proves to have a significant positive performance impact (especially on mobile)
- Saving revamp! Saving now cycles different. Let me know if you run into data loss.
Changes
- Coin spawning no longer uses Raycasts and relies on completely random generation and even spacing (massive server performance boost)
- Chest explosion sound is now much quieter
- Mouse tags are now changed and shouldn’t linger around your mouse
- Trade window will now prioritize pets that are being traded which should help prevent scams.
Bug fixes
- Fixed duping exploits
- Fixed chat tags not updating for VIP players
- Fixed that one error where you can’t pickup coins for some reason
- Fixed sprint button appearing on touch screen desktops/laptops
- Fixed Cheetah being incorrectly labeled
- Fixed pet heights on several pets
- Other random fixes and stability changes
Additions:
- -Trading!
- - Trade up to 15 pets at a time with any player in your server
- - Trading is secure and waits for both you and trade to accept
- - Cute trading sounds :)
- - Gold tradeups!
- - Have 10 of the same pet? Combine them to get one gold pet!
- - Gold pets have 3x the stats of the regular pet
- - Some pets cannot be converted (reskins)
- - Upgrades 2.0
- - Upgrades now have 30 bars instead of 20
- - Upgrades are now built based by upgrade tier (Coin Collection 3 boosts your coin stat by 12 per bar instead of 1)
- - Massive UI revamp!
- - Cleaner
- - More consistent
- - Save system rewrite. What does this mean? Well,
- - It's more robust
- - Failed saves are now logged and properly handled (instead of failing once causing massive data loss on the server forever lol)
- - Modular design (easier for me)
- - Client warnings on save failure (you will now know if data is not saving)
- - Infinite pets equipped pass. Equip as many pets as you want!
- - New music (3 tracks) by @BSlickComposer!
Changes:
- - Force save after premium product is purchased
- - Updated chat core to latest version
- - Buffed VIP sprint speed by 15%
- - Premium Shop Gamepass and Products now display 'Not for Sale' if they are not for sale
- - Premium Shop products now sorted based on ownership and pricing
Fixes:
- - Fixed gamepasses failing to register (hopefully?)
- - Sometimes (~1/500 times) Roblox does a oopsy-woopsy and fails to register a gamepass purchase. I cannot fix this.
- - Fixed bug where other player stat cache would stay permanently (caused rare strange issues like visible pets that don't exist)
- - Fixed rarity display being incorrect (pet info overlay, egg opening)
Additions:
- - New area, the biggest chest in the middle!
- - Tier 11 egg! Includes 6 new pets
- - Tier 12 egg! Includes 7 new pets
- - Premium limited-time Snake Egg with 4 possible snake variations
- - You can now see other player's pet nicknames
- - Pet info is now shown during egg open animation
- - Added cyclops pet to tier 8 egg
- - Added ladybug pet to tier 6 egg
- - New server-wide 'effect' when finishing an Omega Chest
- - Rocket ship?
Changes:
- - Demon drop chance increased from 0.225% to 0.5%
- - Pets will now determine coin pickup distance based on pickup size
- - Re-coded how coin spawning is handled
- - Added product support to shop
- - Progress bar progress now has commas
- - Remade premium shop images
Fixes:
- Removed shift lock to prevent clipping exploit
- - Fixed climbing out of areas
- - Fixed incorrect collisions
- - Fixed upgrade and inventory UI scrolling to top after refresh
- - Fixed scrollbars on all UIs
- - Fixed rarity displaying incorrectly in premium shop
- - Possible large performance boost with coins